How Draw Something rode its rocket ship of growth

Gamasutra – News – Scale Something: How Draw Something rode its rocket ship of growth.

This article is really inspiring and talks about how Draw Something was able to scale with its user base as it increased exponentially in a very short amount of time. I’m really interested in how they were able to pull this off. I also happen to love the game they have made. It’s one of those games where you think, “Why didn’t I think of that?” The concept is so simple, but pulling it off so well definitely took some great programmers. Purely Inspiration.

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